godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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C++ not yet supported1108 Subscribers
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Help out
- Issues
- UI scaling issues in embedded game mode with MacOS Metal renderer
- Changing a property in the remote scene tree while godot fails mouse_mode_captured and the game is embedded causes the engine and editor to crash.
- Show module+offset instead of "<couldn't map PC to fn name>" in CrashHandlerException message
- Godot editor crashed when expanding Material Overrides in inspector
- Editor hangs after changing font parameters
- Certain Control node layout configuration crashes the engine
- Crash when entering playmode
- Capture XR to Texture for grabbing full eye seamlessly using compositor
- Some Lossless WebP files can not be decoded and therefore used
- Add Resolution Presets for the embedded game window
- Docs
- C++ not yet supported