godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Kinematic body does not move when exactly in between two static bodies
- Editor: Cannot Load an Image on New ImageTexture of a Sprite.
- Project.godot and exported class names with multiple repositories.
- Need 'brush_transfer' func for 3.0/3.1
- Godot reimporting file after changing its name inside editor
- Preloaded enums do not automatically update to latest version
- Animation editor is not accessible from plugins
- Godot recognizes that the file has been deleted outside the editor, but does nothing about it
- GridMap items' mesh material data lost after export
- `KinematicBody.move_and_collide(rel_vec)` returns appears to return `GridMap` (not a PhysicsBody)
- Docs
- C++ not yet supported