godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- iOS: Propagate VC UI preferences to SwiftUI hosting controller
- Wayland protocol error due to buffer size not divisible by 2
- Editor: Fix inconsistent shader uniform name capitalization
- Add a built-in virtual controller
- Fix missing name refresh on bindings when changing the OpenXR action map.
- Move `FindInFilesDialog` to `FindInFilesPanel`
- Add Tapered collision shapes
- Add `custom_maximum_size` property to `Control`
- Add AsyncPCK support (`ResourceLoader.load_threaded_*` version)
- Add an editor "Play Audio" button to Audio Stream Players
- Docs
- C++ not yet supported