godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- ShapeCast3D fails to detect collision when fully penetrating or inside CSG geometry
- Presort text draw calls (simplified version).
- Removing `class_name` will break `CustomType` behavior
- Texture2DRD causes a memory leak
- Unable to position game window correctly on multi-monitor setup with different resolutions
- Editor oversampling can cause temporary freezes in large 2D scenes after changing zoom level or resizing the viewport
- A Sprite3D texture with billboard faces the editor camera instead of the scenes camera
- Unassigned loop variable causes GPU and entire computer to crash
- CI: Pass `generate_bundle=yes` to apple builders
- Add ability to create tooltip descriptions for dynamically exported properties
- Docs
- C++ not yet supported