godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- AudioStream2D plays only when other video active on machine
- GDScript: _get_property_list() fails to update or behaves inconsistently compared to C#
- 4.4 When upgrading to 4.6, the issue of pixel jitter occurs when the character moves to the end of the map
- Godot Editor: while idling, it does so much wasteful work that it skips rendering frame and drains the battery.
- ShapeCast3D fails to detect collision when fully penetrating or inside CSG geometry
- Presort text draw calls (simplified version).
- Removing `class_name` will break `CustomType` behavior
- Texture2DRD causes a memory leak
- Unable to position game window correctly on multi-monitor setup with different resolutions
- Editor oversampling can cause temporary freezes in large 2D scenes after changing zoom level or resizing the viewport
- Docs
- C++ not yet supported