godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Fix different behavior between debug and release exports for invalid `await` on runtime null
- Add `screen_to_graph_point` and `graph_to_screen_point` methods to `GraphEdit`
- If previous line ends with ":", ui_text_newline_above (ctrl + shift + enter) does not indent the newly added line
- Export: update information on apple bundle ID's
- Fix stale texture preview in inspector
- FogVolume incorrectly culls the "wide" face of thin volumes when looking in a tangent direction from it.
- Sometimes Editor stops accepting keystrokes
- Performance: avoid polling in the Debugger and GDScriptLanguage servers.
- 4.6 Regression: Crash on saving w/ custom classes
- Copy and pasting a CSGPolygon3D will make so some of its gizmos don't disappear and be affected by the original
- Docs
- C++ not yet supported