godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [Accessibility] Feature request: set accessible description attribute on properties
- Core: Fix VariantCallable comparison using identity instead of hash only
- Crash when adding a dock to DOCK_SLOT_RIGHT_BL
- Remove unused includes in `platform` and `drivers` with clangd-tidy
- 2-3x Performance improvement in screen texture mipmap generation
- Manually removing/adding the scene root node to switch scenes causes `current_scene` to become null.
- Error "Plugin is not attached to debugger" when alt-tabbing the editor after placing the Debugger into a most bottom dock
- TileSet: Add support for user defined hexagonal tile overlap.
- ShapeCast2D with convex/concave polygon shape crashes editor
- Add warnings for shadowed `@GDScript`and `@GlobalScope` methods
- Docs
- C++ not yet supported