godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Documentation: `Node.is_node_ready` description is unclear/incorrect
- ResourceFormatLoader/Saver: Document `_exists`, `_get_classes_used`, and add examples.
- Godot application (including all windows) freeze completely when hovering over tooltips in project settings too long.
- Add @export_flags_grid and @export_flags_grid_named annotations
- Freeze on Game Start
- Godot hangs on the project manager
- MeshLibrary: Do not duplicate external meshes when generating from scene
- Refactor `EditorToaster`, adding a `EditorToast` class and `Actions`
- Use a luminance histogram for calculating auto exposure
- Windows external editor VSCode double-click integration does not work with C#/CSharp.
- Docs
- C++ not yet supported