godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- (Jolt) Physics body silently accept NaN/Infinity values in set_constant_force/torque. Need add an error log output
- Restore bounds for Quick Open and all dialogs that inherit AcceptDialog
- Inspector dock twitches/flicks after using the MeshInstance3D gizmos
- Godot `Crash` when i change of scene run and re run fast with f5 using `--display-driver x11`
- Godot crashes (maybe) because of animated sprite 2d and scene loading
- CollisionShape2D and CollisionPolygon2D doesn't scale like graphics
- Implement `internationalization/locale/allow_fallback`
- [Editor] Display current Git branch and dirty status
- Issue template improvements
- Fix particles plugin not generating normals for directed points
- Docs
- C++ not yet supported