godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1113 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Polygon2D vertex color rework + painting tool
- Errors when running editor with a script
- Allow baking VoxelGI nodes off the main-thread
- Using CharacterBody3D move_and_collide() from _process() with Jolt physics sometimes fails to generate collision responses.
- Hidden offscreen labels lag badly while appearing when Stretch Mode is set to Canvas Items.
- Pin 6 unpinned action(s)
- dedicated_server export with Strip Visuals crashes with SIGSEGV on headless display server
- Skeleton2D with default Bone2D nodes causes affine_invert: Condition "det == 0" is true error on run
- Add screen space contact shadows for directional lights
- Allow texture preview to zoom and popout in separate window
- Docs
- C++ not yet supported