godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1141 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Add fill rule optional argument to Geometry2D clipping functions
- [WIP] Android Editor: Add a coding symbols panel in script editor
- AudioStreamPlaylist: Dynamic Looping and Playback Controls
- Add Editor Setting to only close brace before whitespace
- Add NavigationArea3D and navigation layers cost map
- Add hotkeys to focus scene tree and inspector filters
- Apple: Add tvOS platform support
- Fix GLTFPhysicsShape import/export for OMI_physics_shape capsules and cylinders
- Fix `Go to Previous Keyframe` shortcut needs to be pressed twice to work
- Re-importing assets via the import pipeline breaks UID references, clutters the output with warnings
- Docs
- C++ not yet supported