godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add GitHub workflows for BSDs
- [Windows] - Extend_To_Title (Client Side Decorations)
- Implement MeshRD for RenderingDevice buffers
- Add a naming-convention option for nodes dragged into the script editor
- Crash when current_function null in GDScriptParser::parse_statement()
- GDScript parser segfaults and crashes on very long expressions
- InputEventMouseMotion event firing when pressing and releasing mouse buttons while holding other mouse buttons and not moving the mouse in web
- Allow selecting the interface for Multicast in `PacketPeerUDP`
- HTTPClient: Wait for available data in blocking mode
- I have a really weird crash issue, BlockBench to Godot Forward+
- Docs
- C++ not yet supported