godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Performance `TIME_PROCESS` doesn't report correct value when Project Setting's `application/run/max_fps` is set to zero or >= monitor refresh rate.
- New gdscripts can now inherit nothing
- Add SPM support for Apple Embedded plugins (.gdip)
- Add quaternion targets to Generic6DOFJoint3D
- Fix GPU validation errors due to area light LUT format
- [TileMapLayer] v4.7-beta1 Collision shape of the physics layer on TileSet prevents the modification of existing shapes
- Simplify array property parsing
- Add GitHub workflows for BSDs
- Add cross-runtime C# web export module via shared-memory Worker
- [Windows] - Extend_To_Title (Client Side Decorations)
- Docs
- C++ not yet supported