godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Allow shader containers to be loaded in parallel.
- Add macOS support for display cutouts
- Editor fails during downloading a ZIP of GodotSteam asset library item
- Godot editor crashes when quitting a XR project on MacOS
- Improve floor selection tooltip in the GridMap editor
- Add vertical layout for Output and Audio
- Add `Input.get_device_orientation()` returning hardware-fused quaternion
- "Parse error" when loading a project with autoload for the first time
- VoxelGI uses parent node (instead of scene node) to bake lighting
- Add support for half-float Linear/sRGB conversion, use it for editor screenshots.
- Docs
- C++ not yet supported