godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [DRAFT] GDExtension: Undeprecate `array_ref` and add `dictionary_ref`
- Viewports other than root default to "linear" texture filtering, even with project settings being set to "nearest"
- With the Steam Controller (2026), godot does not receive input when Desktop Configuration is configured as Gamepad
- GDExtension: Duplicate keys in .gdextension overwrite in non-intuitive order
- Godot crashes when opening a project using Forward+ renderer
- Godot 4.7 overwrites editor_settings resource file with default values in headless mode
- HDRI not loading on Meta Quest (only use BPTC loader)
- Visual Shaders can get corrupted and create errors after game is stopped
- Exclusive non-embedded subwindows don't close on main window quit
- Fix sub-emitter AT_START first emission lost after inactivity
- Docs
- C++ not yet supported