godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Scrolling on wayland triggers multiple events
- Improve the `AudioStreamPlayer2D.max_polyphony` documentation
- Fix the initial position of a sub window not being reflected to the node's position.
- Fix information in advanced stream importer
- [DRAFT] GDExtension: Undeprecate `array_ref` and add `dictionary_ref`
- Viewports other than root default to "linear" texture filtering, even with project settings being set to "nearest"
- With the Steam Controller (2026), godot does not receive input when Desktop Configuration is configured as Gamepad
- GDExtension: Duplicate keys in .gdextension overwrite in non-intuitive order
- Godot crashes when opening a project using Forward+ renderer
- Godot 4.7 overwrites editor_settings resource file with default values in headless mode
- Docs
- C++ not yet supported