godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- AreaLight3D does not contribute to static lightmap baking
- Select the first visible item in PopupMenu when pressing Enter while searching
- 3.6 Bool type uniform in vertex function of shader makes mesh look weird (AMD latest driver)
- Windows: `methods.py` crashing when the editor is compiled while it's open
- Editor crash when using UID path within GDScript `extends`
- Add GDScript syntax highlighter tests
- Expose mesh surface RD buffer RIDs to GDExtension
- GDScript: Underline warnings and errors in editor
- "Rename" and "Batch Rename" incorrectly shown/hidden
- Add error checks for texture type and storage format mismatches.
- Docs
- C++ not yet supported