godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Export Template Manager does not resume partial downloads (restarts from scratch after failure) in 4.7-dev5
- Add unit tests for `AnimationNodeAnimation`
- Basis Universal textures always use BPTC/ASTC
- Prevent stale updates to parent maximum size cache
- Add `solver_priority` to Jolt constraint priority
- Texture artifacts introduced when GPU is not available
- Zero out the memory of disabled directional lights.
- Add session number and count as command line arguments when running multiple instances
- Suppress warning about missing mesh tangents if TANGENT is assigned in the shader
- Add single-stepping buttons and shortcuts to SpriteFrames editor
- Docs
- C++ not yet supported