godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add extended dock slots
- Editing the replicated properties of a `MultiplayerSynchronizer` in an inherited scene breaks parent scene.
- [3.6.2] When Godot re-imports assets in 3.6.2, it takes a long time
- Add unit tests for `AnimationNodeAnimation`
- Basis Universal textures always use BPTC/ASTC
- Texture artifacts introduced when GPU is not available
- Add session number and count as command line arguments when running multiple instances
- Add single-stepping buttons and shortcuts to SpriteFrames editor
- Wayland / X11 drag files support
- C#: Add roslyn analyzer for parameterless constructors
- Docs
- C++ not yet supported