godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- `SpinBox`: Make `KP_PERIOD` always write `.`
- Remove unnecessary `is_class()` usage in Object
- CodeEdit highlights brace pairs even when removed from auto_brace_completion_pairs
- Program crashed with signal 11 (no backtrace)
- 4.7 RC1 spam Vector3 Maths error on PrimitiveMesh and GodotPhysics's height map with hole
- [Android] Mobile Renderer crash on Mali GPU: SIGSEGV in libGLES_mali.so leading to SIGABRT
- Add Clear Project Cache option
- SystemFont results in invalid font for postscript format fonts available on system
- Mention `queue_redraw` when changing `SceneTree.debug_collisions_hint`
- Improve documentation on VRAM Compressed and Basis Universal
- Docs
- C++ not yet supported