godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Initialize multimesh buffers to 0
- Navigation Agents resuming from pause consume a noticeable amount of extra processing
- Deprecate `_get_stream_name`
- Fix `AudioStreamPlaylist` goes to next stream at wrong time if `AudioServer.playback_speed_scale != 1.0`
- Newly added `GPUParticle3D` is broken until scene is reloaded (4.7.rc1)
- Make compression docs and messages more clear
- Quickly right clicking in the file system makes the menu black
- Tiny portability fixes
- Custom `ResourceFormatLoader` and `ResourceFormatSaver` classes can cause GDScript compilation failure with Autoload Singletons
- Fix GraphElement positioning with pivot_offset during zoom
- Docs
- C++ not yet supported