godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1126 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- [Docs] Add supported screen reader commands to the node descriptions.
- [4.7.beta2] Anchor grow direction does not work properly for Labels with a maximum size and autowrap enabled
- Fix shadow atlas quadrant distribution for high subdivision values
- Using index access on Quaternion type data to get values will result in a parsing error.
- Add margin drop support for dock slots
- WebEditor hangs and fails to launch with Uncaught RuntimeError
- VoiceOver screenreader cannot click Godot buttons
- Remove unnecessary gain parameters in some audio filters
- Preprocess shader code before passing it to `get_shader_type()`
- Godot element focus ordering not visible to VoiceOver screenreader
- Docs
- C++ not yet supported