godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Fix incorrect line number passed to external editor from EditorLog
- renderer: Collapse resource tracker/usage vectors into `TrackedResource`
- GDScript: Remove unnecessary CoW where possible
- [3.x] Grid size not shared between scenes
- C#: Add editor setting to skip build before playing
- AreaLight3D Bug
- Add out of range check for `PacketPeerUDP`
- Fix folding of animation tracks
- Add a flag to preserve color in particle process.
- `UDPServer.listen()` and `TCPServer.listen()` accept port numbers outside of the 0-65535 range
- Docs
- C++ not yet supported