godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Alternative calculation of coverage for Shadow Map atlas quadrant selection
- Add `effect_time_scale` to `RichTextLabel` for controlling text effect playback speed
- Lock order reversed in TextServerAdvanced
- Editor FPS in View Frame Time seems wrong?
- Add previous/next tab shortcut to EditorSettingsDialog and ProjectSettingsEditor
- Rigidbody3d _impulse methods do nothing when called before its _ready and Jolt Physics is selected in project settings
- Make text shader preview automatically synchronize its parameters with active ShaderMaterial
- Fix changing scene when trying to open automatically imported scene
- If a function is awaited and later the owning object is freed, the call just hangs
- Crash when use `set_plugin_enabled("plugin_name", false)` to disable plugin in `_enter_tree`.
- Docs
- C++ not yet supported