godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- _log_message from extended Logger contains ANSI codes (like [0m) when print_rich is used.
- Sort monitored_bodies in area2d queries
- Fix tangent transformation for meshes with non-uniform scale
- The animation section displays blue borders in situations that are not clear
- Inherit untyped override return types in GDScript exports
- Speed up `GDScript::get_script_property_list` by not using an intermediate Vector
- Fix: signal callback insertion scroll and caret placement
- Core: Add `Variant`-typed constants to `GDType`
- GDScript: Fix wrong error line indicator position of static typed FOR loop
- Profiler: Fix visual profiler showing inaccurate times for categories
- Docs
- C++ not yet supported