godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Fix BoneTwistDisperser stale joint update crash
- ResourceLoader.load_threaded_request() intermittently fails to complete on actual Android devices
- Fix duplicate buffer deletion
- Fuzzer: `CameraFeed.get_texture_tex_id` crashes Godot
- Improve the `EditorSpinSlider` layout
- Prevent crash when `CameraFeed.get_texture_tex_id` is passed a value out of `FeedImage` range.
- Raytracing: push constants set for a raytracing list arrive as zeros in the raygen shader
- Godot crashes in DirectX on invalid compute list usage but only in release build of the engine
- Expression can't parse constants and Lua-style syntax
- OpenXR: Improve built-in marker tracking
- Docs
- C++ not yet supported