godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1137 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Calling `Texture2D.get_image()` followed by `Image.blend_rect()` in `@tool` script causes imported Texture's data to be adjusted until reimport
- Displays "Parse Error: Busy." when typing inside a script (in specific cases)
- Detect locale from file name when adding localization remaps.
- Editor: Add Multiple Project Directories
- Steam Input only works in Embedded Game Window and Focused Editor
- Allow creating a `PanoramaSkyMaterial` automatically when dropping a texture on a sky material field of a `Sky`
- Add debug checkbox to Export dialog
- Editor freezes when canceling an export template download
- Add EditorSetting to allow auto-prefixing of "_" on Ctrl-dragged @onready variables
- [Docs] Improve description of resize method inside all PackedArray classes
- Docs
- C++ not yet supported