godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Improve scene instantiation performance when attached `@tool` script has overridden `_get_property_list()`
- `RichTextLabel` displays wrong center position when using `spacing_glyph` of `FontVariation` in 4.7.
- [Linux] Display server and Renderer support HDR, but window doesn't when Wayland display brightness is 100%
- Add audio range debug visualization for AudioStreamPlayer2D V1
- Clarify docs regarding how `modulate` is applied to a `CanvasItem`
- GDScript: Use full parser in `find_function`
- Jolt 6DOF Car Demo Bug
- Add cut, copy, paste & duplicate to AnimationTree editors
- Calling `Texture2D.get_image()` followed by `Image.blend_rect()` in `@tool` script causes imported Texture's data to be adjusted until reimport
- Displays "Parse Error: Busy." when typing inside a script (in specific cases)
- Docs
- C++ not yet supported