godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1142 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- [HTTPClient] Block on socket when reading data in blocking mode
- [Docs] Document `InstancePlaceholder.create_instance` parameters
- Style: Overhaul and enforce clang-format rules for glsl files
- `JavaClassWrapper` cannot pass `null` to a `String` / `CharSequence` argument
- Editor crashes on macOS startup: NativeMenuMacOS::remove_item called from _regen_script_doc_thread
- Dropdowns drift after being opened
- macOS + Compatibility renderer: editor hangs forever at project splash when rendering/lights_and_shadows/directional_shadow/size=0
- GDScript: Use named globals for extensions that can be unloaded
- Improve scene instantiation performance when attached `@tool` script has overridden `_get_property_list()`
- `RichTextLabel` displays wrong center position when using `spacing_glyph` of `FontVariation` in 4.7.
- Docs
- C++ not yet supported