godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Drawing a texture obtained with `load` in `_draw` always fails
- Convert To Mesh Library "Merge with existing" option causes confusion
- Navigation Polygon Instance editing to conform to other polygon instance editing
- InputEventMouseButton.factor is always positive
- Materials are rendering black if there are no lights in the scene (Intel driver bug)
- AnimationPlayer "Loop" property working sporadically
- Setting Resource as key to Dictionary turns key unreadable in narrower inspector
- Export browse can open in non-existent folder
- External text editor does not open unless Godot quits
- Image.resize() biases first row+column in all interpolation modes
- Docs
- C++ not yet supported