godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1137 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- `LocalVector::push_back` by const ref for complex types where no resize
- GDExt: Allow specifying inclusion/exclusion tags
- FileSystem: Show favorite folder contents
- Fix Unrecognized UID error after deleting selected audio bus.
- Add and apply `GUARD_OK` to return an `Error` when it's not `OK`.
- Replace empty render pass msaa resolve for the dedicated render command
- uniforms from gdshaderinc not included in editor panel
- Label outline size is inconsistent with "Auto Resample CanvasItems" enabled on large font sizes
- Using up and down arrow keys in the file system does not fully select file
- Crash when creating and editing CurveTextures
- Docs
- C++ not yet supported