godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- ORMMaterial3D: Enable AO when an ORM texture is added.
- Using `Paste As Replacement` with `CSG` incorrectly pastes content
- HDR 2D Causes Subtract Blend Mode to Render as Opaque Over Empty Space
- Implement node stashing using placeholders
- Support multiple samplerates in Android with OpenSL audio driver
- `LocalVector::push_back` by const ref for complex types where no resize
- GDExt: Allow specifying inclusion/exclusion tags
- FileSystem: Show favorite folder contents
- Fix Unrecognized UID error after deleting selected audio bus.
- Add and apply `GUARD_OK` to return an `Error` when it's not `OK`.
- Docs
- C++ not yet supported