godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Implement `flip_h` and `flip_v` in `Button`
- Allow CoreAudio to sleep and avoid busy work when idling.
- Fix replication profiling for OnChange synchronization
- The “Flip Horizontally” action doesn't work when using the H keyboard shortcut in TileSet Dock.
- An error occurs when reparenting SpringBoneSimulator3D
- Fix: Editable Children material override decaying into an anonymous s…
- Remove AreaLight3D samplers to reduce sampler count.
- Add the ability to emit particles from skinned meshes
- Unexpected behavior of "Local to Scene" from 4.6 on scene with Editable Children
- Editor localization: [es_AR] doesn't fallback to [es]
- Docs
- C++ not yet supported