godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Gridmap does not allow editing when in Orthogonal view mode when Z-Far is very large E.g. 20000 (see last entry here)
- [Android editor] Add support for drag & drop from other applications
- Always show favorite nodes in root selection
- Add "hit back faces" property to SpringArm3D
- Allow setting style of (or disabling) GDScript warning/error underlines in editor
- extremely low contrast in a part of the editor ui
- Add copy-to-clipboard hotkey to tree items in import settings window
- Docs: Add notes about disabling GDScript warning/error squiggles by setting color alpha to 0
- Editor crashes on exit while regenerating script documentation
- [4.8 dev3] Cannot extend a preloaded class
- Docs
- C++ not yet supported