godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Fix subviewport container scaling when stretched
- Add copy_bone_skin_scale to RetargetModifier3D
- C# interop layer relies on undefined behaviour and breaks with System V x64 calling convention
- Add note to TextEdit docs about using zero-based line and column numbers
- Fix and add more scroll hints in the editor
- Move compatibility methods maps from `ClassDB` to `GDType`
- Fix inverted normals for double sided 3D meshes with negative scale
- Problems encountered when using bbcode to adjust text orientation in RichTextLabel
- Add buffer device address support to D3D12 driver.
- Make BlendSpace toolbar need less width
- Docs
- C++ not yet supported