godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Unify BVH versions between 3.x and 4.x
- `Tree`: Change scroll bars to be unaffected by content margins per default
- Allow dragging any script resources onto a node in the SceneTreeEditor
- Add new `debug/shapes/collision/shape_color_3d_modulate_alpha` project setting
- joystick: initial state of throttle input is not detected
- Cannot switch from `WINDOW_MODE_EXCLUSIVE_FULLSCREEN` to `WINDOW_MODE_WINDOWED` when viewport size matches monitor resolution
- Editor: Focus 3D viewport when changing layout
- Don't template shared parts of `register_builtin_method`
- Fix xkb dead key labels
- Using await inside function loses deeper stack frames
- Docs
- C++ not yet supported