godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Area2D duplicate signal when changing CollisionPolygon2D Polygon property
- Import a scene as a MeshLibrary
- Saving base script does not update exported properties in the inspector
- Project Settings window's Input map does not update when the InputMap is changed in code.
- Allow BoneAttachments to be outside of skeleton
- Button height can't be shrunk down past 20 pixels
- range_lerp gives odd values
- TextureAtlas doesn't work in shader when passed as sampler2D
- Master peer ID not preserved on duplication
- Should ARVRController method name match InputEvent nomenclature?
- Docs
- C++ not yet supported