godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [ObjectDB Profiler] Improve filter options and make easier to identified what changed when making a diff
- C# gizmo plugin causes crash on exit.
- No warning when HDR output is requested on a window without HDR 2D
- Physics body + deferred unpause = "Error: Condition "p_elem->_root" is true"
- Toggle Word Wrap is not remembered after closing the editor
- Fix invisible Path3D gizmos
- Crash on launch of Mobile renderer project on MacBook Air, fallback to Open GL 3 (compatibility) not triggering
- SpinBox focus_exited is not emitted when it should
- Document `Skeleton3D.create_skin_from_rest_transforms`
- Android: 3D Scaling decreases but never increases performance unless 0.1
- Docs
- C++ not yet supported