godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add Dual Quaternion Skinning to Mesh Instances
- Make `TileMapLayer`'s tile preview gets exact texture filter from Scene's Viewport
- Fix Viewport texture filter inheritance
- `NavigationObstacle3D` should not be visible through walls
- Deleting current audio bus layout doesn't update audio dock and gives errors
- Godot fails to include FrameworkReference included assemblies outside of exports
- Android: NOTIFICATION_WM_GO_BACK_REQUEST is delivered twice per Back press at targetSdk 36
- Tree control cuts off text if the columns set to expand=false
- GDScript lambda bodies not resolved in time
- Show full export error/warning text via tooltips
- Docs
- C++ not yet supported