godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Make script profiler Time and Calls columns automatically change their width to fit long numbers
- Godot freezes and CPU temperature/usage ramps up when keyboard is disconnected whilst Godot is open
- Editor autocompletion get argument options rework
- Change metadata properties to Variant
- [ObjectDB Profiler] Improve visualization of Inbound/Outbound References
- Make call stack select node in the remote tree
- Project setting "gui/theme/default_theme_scale" affects some parts of the Editor
- [Core]: Improve `ObjectDB` multi-threading performance and safety
- Add Dual Quaternion Skinning to Mesh Instances
- Make `TileMapLayer`'s tile preview gets exact texture filter from Scene's Viewport
- Docs
- C++ not yet supported