godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- XRControllerTracker.GetInput C# method marked as obsolete
- Animation.optimize discards important keyframe in ValueTrack
- Add overlay to `TileMapLayerEditor` specifically for missing tile warning textures
- `ItemList` vertical scrollbar left/right margins aren't equal
- Lookup on a String used as a call argument will match a variable
- GDScript: Fix incorrect symbol lookup in string arguments
- Issues with symbol renaming
- "Add Key/Value Pair" button of Dictionary editor changes entered values if the key already exists
- Fix wrong separation values in the `ItemList` and `Tree` theming
- Disabling `borderless` leaves black bars at the top and bottom
- Docs
- C++ not yet supported