godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- dotnet: Make GodotSharp and generators compatible with trimming
- Add drag & drop support for VisualShaderGroup in visual shaders
- `CSGMesh3D` has an empty shape
- [Crash Handler] Encode crash trace info into easily copyable base64 section.
- Add Warning When Using "@rpc" on a Class That Does Not Inherit "Node"
- `AudioStreamGeneratorPlayback.clear_buffer()` doesn't work
- Make C# interop less reliant on calling convention/ABI quirks.
- renderer: fix MSAA resolve when driver lowers the sample count
- Object: Mark init and cleanup code as cold
- Add unit tests for `Triangulate`
- Docs
- C++ not yet supported