godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add alignment controls to the percentage text of `ProgressBar`
- [Editor] Scene Tree Dock: when clearing filters make sure selected node is visible
- Animation Editor: Advanced Options to Sort and Group Tracks
- Physics: Wake bodies on constraint removal
- ZIPPacker can't compress file when exceeds 4G
- Ray casts slip between triangles of a ConcavePolygonShape3D where they share an edge, in Jolt and Godot Physics
- [Accessibility] Do not use subclassing AccessKit adapters.
- Error Spamming from dynamic_bhv.cpp after updating to 4.8beta1
- Separate render thread: MultiMesh physics interpolation uploads buffers on the main thread ("buffer_update can only be called from the render thread")
- Separate render thread: crash on exit, RenderingDevice::finalize called on main thread after the render thread was stopped
- Docs
- C++ not yet supported