godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- "Ranlib Library" compile message arbitrarily shows percentage
- RigidBody2D sometimes reports incorrect collision normal
- Crash in editor if tool uses PackedScene.instance() from a thread
- OS Class Bugs on Linux
- Clicking eye icon to toggle visibility does not call _set()
- Print information message to console if Dummy Audio driver is loaded.
- [4.0] iOS shader validation crash
- 2d/use_pixel_snap breaks Sprite position when scaling a 1x1 sprite
- Integer division generates warnings even if you cast
- [Bullet] HingeJoint deprecation message prints even for default property setup
- Docs
- C++ not yet supported