godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- C#: build fails when a script class derives from a script class compiled against 4.7 (missing GodotInternal on the ancestor)
- Implement `MovieWriterFFmpeg`
- Create an API for queuing commands and progresively dispatch them during the main loop.
- Toggling borderless windowed mode in windows adds a "Retro Border"
- Reorder directional light shadow checks in culling code
- Fix navigation region async request loss
- Optimize typed `Array::append_array`
- [macOS] Use OS-supplied certificate validation for SSL client.
- Editor > Editor Settings > Shortcuts > Filter by Event does not list the Canvas Item Editor feature which sets a temporary blue crosshair styled pivot
- iOS: App Crashes on startup using Mobile renderer
- Docs
- C++ not yet supported