godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Sometimes mono get corrupted and project crashes at editor startup
- RayShape2D Collides with the bottom of one way collision tiles
- Input lag when working with big scenes
- Godot physics performance issue when colliding with a ConvexPolygonShape generated from a SphereMesh
- Refactor code editors
- macOS: Mission Control window focus issue
- Textboxes trap the input using keyboard only
- AnimationPlayer: Timeline cursor should jump to wherever I leftclick in the track
- Viewport size conflictingly doubled when using "Allow Hidpi" and stretch settings "2d" and "expand"
- Crashed thread give wrong flag for is_active true until call wait to finish.
- Docs
- C++ not yet supported