godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Godot ignores Viewports with size 0 even though their size is determined by OpenVR
- StreamPeerBuffer appears empty after writing
- Dependency Manager doesn't validate types
- Loading heavy resources on demand
- Stretch Mode 2D, Mouse Position scaled incorrectly
- Multiple calls to _init() for inherited scenes created via "Instance scene file as node" button (fixed in `master`)
- Provide an error message for each function that currently returns an Error enum
- Check texture dimension and warn when exporting for mobile/web platforms
- Set frame of texture in particle2d
- Godot Editor should only change date modified on files when contents change
- Docs
- C++ not yet supported