godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- _init() not work in visual script
- GLES2 MSAA implementation relies on platform-defines instead of feature-based ones
- [3.x] Unrecoverable renaming error (without manual file edition)
- Bug in display of 64-bit integers in the debugger
- Transparent color become different when inside sub viewport
- VCS does not push changes?
- CLI debugger (--debug) does not work with standalone scripts (--script)
- Disabled modules shouldn't call pkg-config if they are set to be non-builtin
- Multi-threading debugger errors when using large loops
- Disabling Script Editor removes the attach scripts option from contextual menu when right clicking nodes
- Docs
- C++ not yet supported