godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- "The selected resource does not match any type expected for this property" error with custom resource types
- GD.Print(float) on german locale uses comma as decimal separator
- Shaders don't seem to be working correctly in gles2
- GDScript clearing function state deletes local variables
- Cannot have multiple engine running on same web page
- Skinned meshes with blendshapes do not render on Android using GLES3
- Always On Top window display option doesn't work when using editor in fullscreen mode on macOS
- Three layers of Viewports for post processing leads to previous frames being drawn
- KinematicBody2D: odd move_and_slide behaviour when exactly on tile edge
- Normals are incorrect when applying a blendshape to a skinned mesh
- Docs
- C++ not yet supported