godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- MouseMode.Confined locks the mouse when the game starts with its window unfocused
- Light2D mask is ignored on shader with render_mode enabled (like blend_add)
- GraphEdit set_selected does not trigger node_selected signal
- FileDialog access scope can be broken with relative path
- Calling a getter on a null object in a getter creates loop
- Error when opening a custom dialog in response to a quit request
- Empty scene handling inconsistentcy
- Editing AudioStreamSample does not update project files
- Assigned type (Class) doesn't match the function argument's type (Class)
- Crash when starting thread
- Docs
- C++ not yet supported